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Person
ISNI: 
0000 0001 2283 9155
Name: 
Donald A. Norman
Donald Norman (American academic)
Donald Norman (Amerikaans auteur)
Donald Norman (amerikansk datavetare och ingenjör)
Donald Norman (amerikansk informatikar og ingeniør)
Donald Norman (amerikansk informatiker og ingeniør)
Donald Norman (psicologo e ingegnere statunitense)
Donald Norman (US-amerikanischer Kognitionswissenschaftler und Usability-Spezialist)
Norman, D.
Norman, D. A.
Norman, Don
Norman, Don A.
Norman, Donald
Norman, Donald A.
Norman, Donald A. (American theorist, born 1935)
Norman (, Donald Arthur)
Норман, Д
Норман, Дональд (американский психолог)
دان نورمن (مهندس و دانشمند علوم کامپیوتر آمریکایی)
도널드 노먼
ドナルド・ノーマン
ノーマン, D. A
ノーマン, ドナルド・A
唐·諾曼
Dates: 
1935-
Creation class: 
a
article
Computer file
cre
Language material
Nonmusical sound recording
Text
txt
Creation role: 
author
redactor
Related names: 
Bernbach, Harley A.
Draper, Stephen W.
Iga, Sōichirō
Justo, Luis N.
Lindsay, Peter H.
MIT Press
Northwestern University Affiliation (see also from)
Okamoto, Akira (1944-)
Rumelhart, David E.
Sbalchiero, Saverio
University of California (Berkeley, Calif.) San Diego Campus Affiliation (see also from)
Yasumura, Michiaki (1947-)
Žižek, Slavoj
伊賀, 聡一郎
安村, 通晃 (1947-)
岡本, 明 (1944-)
Titles: 
AC-AMPLIFICATION SYSTEM FOR RECORDING EYEBLINKS AND OTHER MOVEMENTS., AN
Affect and machine design: Lessons for the development of autonomous machines
Affordance, conventions, and design
aprendizaje y la memoria, El
Aufmerksamkeit und Gedächtnis : Eine Einführung in die menschliche Informationsverarbeitung
Beyond the computer industry
caffettiera del masochista, La : il design degli oggetti quotidiani
Collaborative Computing: Collaboration First, Computing Second
COMPARISON OF DATA OBTAINED WITH DIFFERENT FALSE-ALARM RATES., A
Compliance and Tolerance
COMPUTER-IMPLEMENTED STUDIES OF SENSORY PROCESSING
Cyborgs
Design émotionnel pourquoi aimons-nous (ou détestons-nous) les objets qui nous entourent ?
Design of future things
Design pro každý den
Dictatuur van het design : ontwerpen van gebruiksvoorwerpen gezien vanuit de cognitieve psychologie
Dinge des Alltags gutes Design und Psychologie für Gebrauchsgegenstände
diseño de los objetos del futuro la interacción entre el hombre y la máquina, El
Do companies fail because their technology is unusable?
Don Norman 3 cách thiết kế làm bạn hạnh phúc
Don Norman: 3 maneiras pelas quais o design te faz feliz
Don Norman: 3 ways good design makes you happy
Don Norman expose les 3 façons qu'a le design de vous rendre heureux
Don Norman spricht über drei Arten, wie Design uns glücklich macht.
Don Norman, tasarımın insani mutlu eden 3 yolunu anlatiyor.
Don Norman y Tres Formas En Las Que El Diseño Te Hace Feliz
Emōshonaru dezain : Bishō o sasō monotachi no tameni
Emotional design : why we love (or hate) everyday things
Emotionally centered design
Explorations in cognition
Extended and updated dominant's dictionary of nanotechnology
Fetish for Numbers, A
Filling Much-Needed Holes
Hito o kashikokusuru dōgu
How might people interact with agents
Human-centered design considered harmful
Human Information processing : an introduction to psychology
In defense of cheating
Inbijiburu konpyūta : PC kara jōhō apuraiansu e
Inside Risks Beyond the Computer Industry
Interaction design is still an art form.
Introducción a la psicología cognitiva
Introduction to This Special Section on Beauty, Goodness, and Usability
invisible computer why good products can fail, the personal computer is so complex, and information appliances are the solution, The
Jōhō shori shinrigaku nyūmon.
Kiokuno kagaku
Learner-centered education
Learning and memory. -
Living with complexity
Lo sguardo delle macchine : per una tecnologia dal volto umano ; presentazione di Giuseppe Mantovani
Logic versus usage
Memoria e attenzione ; prefazione di Riccardo Luccio
Memory and attention an introduction to human information processing
Memory Is More Important Than Actuality
Microinteractions
Models of human memory. -
Next UI Breakthrough, Part 2: Physicality, The
Next UI Breakthrough, Part 2, The : Physicality
Ninchi kagaku no tenbō
ordenador invisible, El : por qué los buenos productos pueden fracasar, los ordenadores personales son tan complicados y las aplicaciones informáticas son la solución
Ordenadores, electrodomésticos y otras tribulaciones : una crítica radical y aguda de la sobretecnología y el superdiseño de los noventa
Overview
Pamât' i naučenie
Pasokon o kakuse anarogu hassō de ikō : Fukuzatsusa ni wakare o tsuge jōhō apuraiansu e
People Are From Earth, Machines Are From Outer Space
Pererabotka informacii u čeloveka : Vvedenije v psichologiju
Perspectives on cognitive science
Pinocchio
PowerPC Macintosh book, The : the inside story on the new RISC-based Macintosh
Predviđanja trideset velikih umova o budućnosti
'problem' with automation: inappropriate feedback and interaction, not 'over-automation'., The
Procesamiento de la información en el hombre, El : memoria y atención
Procesy przetwarzania informacji u człowieka : wprowadzenie do psychologii
Products with personality, products that have emotions
psicología de los objetos cotidianos, La
Psychology of everyday things
Representations in distributed cognitive tasks
Review of: "Handbook of Human Factors and Ergonomics" by Salvendy, G., A
Robots in the home
Short-term recognition memory for single digits and pairs of digits.
Signifiers, Not Affordances
Simplicity is highly overrated
Simplicity Is Not the Answer
Software engineering for user interfaces
Some principles of memory schemata
Strukturen des Wissens Wege d. Kognitionsforschung
There's an Automobile in HCI's Future : An Update
Things that make us smart defending human attributes in the age of the machine
Three challenges for design
To school or not to school?
Traitement de l'information et comportement humain : une introduction à la psychologie
Trapped in a Lufthansa airline seat
Turn signals are the facial expressions of automobiles
UNIX-haters handbook, The
uomo elaboratore di informazioni
User centered system design new perspectives on human-computer interaction
Using names as identifiers
Waiting : A Necessary Part of Life
Whose Profession is This? Everybody's, Nobody's
Why doing user observations first is wrong
Words matter. talk about people
Wzornictwo i emocje : dlaczego kochamy lub nienawidzimy rzeczy powszednie
Yet Another Technology Cusp : Confusion, Vendor Wars, and Opportunities
Переработка информации у человека : (введение в психологию)
دونالد نورمن: سه راه شادی بوسیله طراحی
돈 노만의 "디자인이 우리를 행복하게 하는 3가지 방식"
エモーショナル・デザイン : 微笑を誘うモノたちのために
テクノロジー・ウォッチング : ハイテク社会をフィールドワークする
ドナルド・ノーマン 「感情に訴えるデザインの3つの要素」
パソコンを隠せ、アナログ発想でいこう!
唐诺德·诺曼:设计使人快乐的3种方式
情報処理心理学入門.
未来のモノのデザイン : ロボット時代のデザイン原論
記憶の科学
認知科学の展望
誰のためのデザイン? : 認知科学者のデザイン原論
设计心理学
Contributed to or performed: 
COMMUNICATIONS- ACM
HUMAN COMPUTER INTERACTION -HILLSDALE THEN MAHWAH-
INTERACTIONS -NEW YORK-
Notes: 
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